Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them. Rather than approach videogames through a language suited to other media forms, Cremin invites us to think in terms of a videogame plane and the compositions of developers and players who bring them to life. According to Cremin, we are not simply playing videogames, we are creating them. We exceed our own bodily...
Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guatt...
On July 27th, 2015, Colin Cremin overcame a lifetime of fear and repression and came to work dressed as a woman called Ciara. Wearing full makeup, a blouse, a black skirt, and pantyhose, Cremin walked down the steps of a lecture theater in front of a hundred seated students and, without comment, gave her lecture as usual. In Man-Made Woman, Cremin charts her personal journey as a male-to-female cross-dresser in the ever-changing world of gender politics. Interweaving personal narrative with political discourse, Man-Made Woman is a vivid exploration of gender, identity,...
On July 27th, 2015, Colin Cremin overcame a lifetime of fear and repression and came to work dressed as a woman called Ciara. Wearing full makeup, a b...