The streets of the city of Bond boil with discontent. Political struggles within a power vacuum bring dreams of dominance to some among the lower levels of the city's underbelly. Common thugs and guild bosses alike conspire together, their goal to eliminate the figure of Kron Darkbow. Permanently. Kron has become a symbol on the streets, and his removal would not only clear the way for others, but also would be a sign of who has the real power in Bond. Amidst the chaos, buildings burn, riots go nearly unchecked, and even the city guard find themselves forced to retreat....
The streets of the city of Bond boil with discontent. Political struggles within a power vacuum bring dreams of dominance to some among the lower...
An undead mage thousands of years old slinks through the city of Bond. Rising up from beneath the soil, he soon finds himself allied with escaped fugitives from the Prisonlands, a former knight, a pair of assassins and the chief of thieves. Each has their own wants, their own goals, but the wizard's are the most deadly to the citizens of Bond, and he refuses to be denied his destiny. Spotting healer and wizard Randall Tendbones as a threat, a plan is soon hatched to remove him permenantly, but swordsman Kron Darkbow might have something to say about that. But Tendbones is...
An undead mage thousands of years old slinks through the city of Bond. Rising up from beneath the soil, he soon finds himself allied with escaped...
Ty Johnston's most popular character, the black-clad Kron Darkbow, returns for another trilogy - an epic fantasy of treachery, terror, madness and magic. This omnibus edition brings together all three novels of The Horrors of Bond trilogy: Ghosts of the Asylum Demon Chains The Company of Seven Finding himself the keeper of the infamous Asylum, a place with a history entwined with insanity and death, Kron seeks to spend his days rebuilding the structure, but fate and the street politics of the city of Bond soon interfere. The first threat are riots in the streets backed by...
Ty Johnston's most popular character, the black-clad Kron Darkbow, returns for another trilogy - an epic fantasy of treachery, terror, madness and mag...
A chance encounter with armored figures brings Itidal out of the desert. For thousands of years, perhaps longer, he has tromped across the pale sands, but now he is drawn to civilization in a world where civilization should not exist. To him, men are little more than savage beasts, occasionally gathering into small villages though little more. Now Itidal learns of a city, and he strides forward to investigate. What he finds are buildings and bankers, soldiers and slaves, peasants and priests. It is all young, only centuries old, new to mankind, but it is indeed civilization, a...
A chance encounter with armored figures brings Itidal out of the desert. For thousands of years, perhaps longer, he has tromped across the pale sands,...
A city lies in ruins. A wizard walks into the desert, a weapon of magic in his hands. The gods themselves begin to gather. The stakes might very well be the very existence of humankind. To one place do all travel, the desert ruins known as Skull thousands upon thousands of years in the forgotten past. Within those ruins lie secrets and answers. Perhaps more importantly and more deadly, also there lies the remains of the ancient Zarroc, a race that existed before men, a race which enslaved mankind and created the gods themselves. But some gods are already there and waiting,...
A city lies in ruins. A wizard walks into the desert, a weapon of magic in his hands. The gods themselves begin to gather. The stakes might very well ...
Tragedy struck years ago at Jacob's Bible Camp, and the scars run deep. Practically abandoned for decades, the camp is now ready to open once more. The first to arrive are a group of young people sent from a church. Their task is to prepare the camp for the children. They never get the chance. Tragedy strikes again, but what comes afterward is worse. Far worse. For slaughter now stalks the camp and no one is safe from the horror. Not the police. Not the FBI. Not anyone. For Thomas "Tank" Tucker is on the prowl, humongous and strong and deadly, and he hungers to kill any sinners who...
Tragedy struck years ago at Jacob's Bible Camp, and the scars run deep. Practically abandoned for decades, the camp is now ready to open once more. Th...
The time for the gathering of the gods has arrived. Some will fall beforehand, others will bring powerful weapons, but none will be the same after they meet again, this time at the Well of Souls. Two mortals join them this time, a wizard who has slain thousands to gain power and a simple soldier from the future. Both will have roles to play. Both will be transformed. Both will change the fate of humankind. For the very future of man is what lies at stake here. Will the gods continue to wander? Or will they take their place as rulers once more? And what of the mysterious race of Zarroc, those...
The time for the gathering of the gods has arrived. Some will fall beforehand, others will bring powerful weapons, but none will be the same after the...