Will and Evanlyn are bound for Skandia as the captives of the fearsome Skandian wolfship captain, Erak. Halt has sworn to rescue Will. Expelled from the Rangers, Halt is joined by Horace as he travels through Gallica towards Skandia. On their way they are constantly challenged by freelance knights - otherwise known as thieving thugs.
Will and Evanlyn are bound for Skandia as the captives of the fearsome Skandian wolfship captain, Erak. Halt has sworn to rescue Will. Expelled from t...
Just as spring approaches, Evanlyn is carried off by mysterious horsemen. Will sets out after them. Halt and Horace arrive just in time for help. But the happiness of their reunion is cut short when Halt realizes these Temujai are only scouts for a massive invasion force. Can sworn enemies fight side by side to save their lives and their kingdoms?
Just as spring approaches, Evanlyn is carried off by mysterious horsemen. Will sets out after them. Halt and Horace arrive just in time for help. But ...
Five years have passed, and Will has finally become a Ranger, with his own fief to look after. He soon learns that even sleepy little island fiefs have problems enough to keep him on his toes. Then he is thrown into a terrifying adventure, investigating the truth behind rumours of sorcery in a remote northern fief.
Five years have passed, and Will has finally become a Ranger, with his own fief to look after. He soon learns that even sleepy little island fiefs hav...
After years as a ranger's apprentice, Will is now the protector of his first fief. Not long into his service, everything that can go wrong, does: Keren, a renegade knight, has taken over Castle Macindaw - poisoning the royal family in the process - and is holding Will's friend Alyss captive.
After years as a ranger's apprentice, Will is now the protector of his first fief. Not long into his service, everything that can go wrong, does: Kere...
Will is going to a place that is unlike anywhere he has ever seen, sent on a mission to rescue the Skandian leader who has been captured by a dangerous desert tribe. Violent sandstorms, warring tribes and danger stalk him at every turn. Can he reach the hostage before time runs out?
Will is going to a place that is unlike anywhere he has ever seen, sent on a mission to rescue the Skandian leader who has been captured by a dangerou...
Will, sometimes the past is the key to your future. The surrounding kingdoms have fallen prey to a religious cult who are spreading confusion and rebellion. The only Kingdom that is uncorrupted is Clonmel, and it is about to fall... It is up to you, Halt and Horace to rid the land of this dangerous enemy and restore order once again.
Will, sometimes the past is the key to your future. The surrounding kingdoms have fallen prey to a religious cult who are spreading confusion and rebe...
Will, you owe it to your friend to find him. Horace is missing. Months have passed since he was sent on a military mission and you, Evanlyn and Alyss set out to discover what has become of your old friend. You find him in Nihon-Ja where the rightful emperor has been overthrown. Now you must face the highly trained Senshi warriors.
Will, you owe it to your friend to find him. Horace is missing. Months have passed since he was sent on a military mission and you, Evanlyn and Alyss ...
Will took an oath when he joined the Ranger Corps. Does it mean nothing to him now? After a senseless tragedy destroys his life, Will is obsessed with punishing those responsible - even if it means leaving the Ranger Corps. His worried friends must find a way to stop him taking such a dark path.
Will took an oath when he joined the Ranger Corps. Does it mean nothing to him now? After a senseless tragedy destroys his life, Will is obsessed with...
When the worlds of Ranger's Apprentice and Brotherband cross over, action and adventure are guaranteed King Duncan of Araluen has an urgent mission for Hal and the Heron Brotherband. One assassination attempt on Princess Cassandra was foiled. But the killers won't be satisfied until they have fulfilled their honour-bound duty. The Herons, along with Ranger Gilan, set off for Arrida. There they must track the cult of killers across the desert, and infiltrate the cult's mountain lair to find their leader - and stop him. But the giant assassin isn't the only threat they will face.
When the worlds of Ranger's Apprentice and Brotherband cross over, action and adventure are guaranteed King Duncan of Araluen has an urgent mission f...
When the Heron brotherband become the Skandian duty ship to the Kingdom of Araluen, they're excited at the challenges ahead. Hal, Stig, Thorn and the Herons eagerly set off for the trip. But an enemy from their past returns, causing the Herons to be thrown into a dangerous quest to free captured Araluans from the slave market in Socorro.
When the Heron brotherband become the Skandian duty ship to the Kingdom of Araluen, they're excited at the challenges ahead. Hal, Stig, Thorn and the ...