This collection offers readers a comprehensive, multidisciplinary, international, and transmedia examination of roleplaying games. Tracing the history of the genre from its origins in tabletop and pen-and-paper RPGs like Dungeons & Dragons all the way up to contemporary franchises like World of Warcraft, chapters analyse the cultural impact of roleplaying games and their intersection with issues such as identity, race, sexuality, fandom, worldbuilding, economics, and education. Contributors draw from a range of perspectives including performance studies, sociology, literary...
This collection offers readers a comprehensive, multidisciplinary, international, and transmedia examination of roleplaying games. Tracing the hist...