Sure you can animate using motion tweens--in fact, we'll help you do that with our Flash Cartoon Animation book--but isn't there something extra special in making things move with just a few lines of code?
In this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction.
This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flash's...
Sure you can animate using motion tweens--in fact, we'll help you do that with our Flash Cartoon Animation book--but isn't there something...