COMMUNITY LITERACY JOURNAL 7.2 (Spring, 2013) | The journal understands "community literacy" as the domain for literacy work that exists outside of mainstream educational and work institutions. It can be found in programs devoted to adult education, early childhood education, reading initiatives, lifelong learning, workplace literacy, or work with marginalized populations, but it can also be found in more informal, ad hoc projects. For COMMUNITY LITERACY JOURNAL, literacy is defined as the realm where attention is paid not just to content or to knowledge but to the symbolic means by which it...
COMMUNITY LITERACY JOURNAL 7.2 (Spring, 2013) | The journal understands "community literacy" as the domain for literacy work that exists outside of m...
Breaking the autobiographical mode, Michael Moore hilariously presents 20 far-ranging, irreverent vignettes from his own life. Before he became the Oscar-winning filmmaker and the thorn-in-the-side of corporate and right-wing America, there was the guy who had an uncanny knack of just showing up where history was being made.
Breaking the autobiographical mode, Michael Moore hilariously presents 20 far-ranging, irreverent vignettes from his own life. Before he became the Os...
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical...
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for da...