Kingdoms brings you a complete system for creating cities and founding and ruling a nation of your very own. Designed for the 5th Edition rules, Kingdoms provides rules for settlements of every size, from tiny wayside villages to a sprawling metropolis, detailing prosperity and corruption, law and learning, and a wide range of government types and special characteristics. In addition, it includes a complete system for founding a kingdom, from exploring and claiming territory to building and developing cities and issuing edicts to manage your kingdom's economy and stability and for building up...
Kingdoms brings you a complete system for creating cities and founding and ruling a nation of your very own. Designed for the 5th Edition rules, Kingd...
Creatures and Cryptids of the Wild North Mythic Monsters: North America brings you an amazing and exciting assortment of monsters from the legends and lore of North America, from ancient aboriginal adversaries and spirits of the land to more modern cryptids and mysterious beasts, ranging from CR 3 to 21. Some natives of North America are benevolent spirits, like the stately and mighty manitou, and the curious wakandagi the purifies the lakes and rivers, each guiding and guarding those who travel their lands. Others simply prefer to be left alone, like the shy and secretive sasquatch or the...
Creatures and Cryptids of the Wild North Mythic Monsters: North America brings you an amazing and exciting assortment of monsters from the legends an...
Magic Most Frightful Mythic Magic: Horror Spells is the latest all-new Mythic Magic supplement, bringing you 69 all-new mythic spells from Pathfinder Roleplaying Game Horror Adventures While the original mythic rules for Pathfinder included many cherished favorites from the Pathfinder Roleplaying Game Core Rulebook as well as the other core rules hardback rulebooks and the Mythic Spell Compendium compiled a vast array of mythic spells for your game, new rules for Pathfinder continue to come out and spellcasters have a continual supply of new tricks to try from more recent rulebooks like...
Magic Most Frightful Mythic Magic: Horror Spells is the latest all-new Mythic Magic supplement, bringing you 69 all-new mythic spells from Pathfinder...
Master the battlefield like never before This rules supplement delves into mass combat with the same verve and creativity as its companion product, Ultimate Rulership (5E) does to the more peaceable aspects of ruling a kingdom using the 5th Edition rules introduced in Kingdoms (5E). From advanced tactics and strategy to casualties and prisoners of war, Ultimate Battle provides over 100 army tactics, special abilities, command boons, and types of military equipment, from heavy armor to howdahs and screening defense to strafing skirmishers, whether you want your army to unleash a magical...
Master the battlefield like never before This rules supplement delves into mass combat with the same verve and creativity as its companion product, U...
Tricks, Treats, and Terror Mythic Monsters: Halloween brings you an awesome assortment of autumnal enemies drawn from the legends and lore of Halloween and the harvest with a healthy dose of horror. You'll find 15 monsters from CR 1 to 17, from simple bat swarms to disembodied body parts like floating beheaded, creeping crawling hands, and stitched-together carrion golems. The fruit of the harvest can be friendly or fearsome, from charming gourd leshies to murderous jack-o'-lanterns and deadly hangman trees. Some Halloween horrors are found in the dusty crannies of haunted houses, like the...
Tricks, Treats, and Terror Mythic Monsters: Halloween brings you an awesome assortment of autumnal enemies drawn from the legends and lore of Hallowe...
War in the Sea, Sky, and Beyond Ultimate War (5E) takes mass combat far beyond the battlefield This incredible accessory for 5th Edition campaigns builds on the basic kingdom-building and warfare rules in Kingdoms (5E) and expanded in Ultimate Rulership (5E) and Ultimate Battle (5E), providing a richly immersive but still abstract integrated system for taking your traditional land battles into the skies above, across the seas beyond, and under the waves into the ocean depths without having to change systems. You'll find dozens of new vehicles, from traditional naval vessels like galleys and...
War in the Sea, Sky, and Beyond Ultimate War (5E) takes mass combat far beyond the battlefield This incredible accessory for 5th Edition campaigns bu...
Elementals Unleashed Mythic Monsters: Elementals brings you an awesome array of elemental enemies from every part of the planes of fundamental matter and energy. These amorphous adversaries range from CR 3 to CR 22, and include true elementals ranging from crackling lightning elementals to suffocating mud elementals and raging-hot magma elementals to deathly frozen ice elementals. There are elemental creates of silent and subtle lethality like the aerial servant and simple wanton pyromaniacal glee like the magmin. Skittering crysmals are as deadly sharp as they are beautiful, and beauty is...
Elementals Unleashed Mythic Monsters: Elementals brings you an awesome array of elemental enemies from every part of the planes of fundamental matter...