Sometimes, you just need to fight Module 2: Bar Brawls provides rules for player-versus-player combat in Drunkards and Flagons. Face your friends head-to-head in the ring and remember: if you can't out roll 'em, out drink 'em This Drunkards and Flagons module is meant to provide additional, optional rules for your game, and requires the core rule books to play. Check out the Player's Guide and Drunken Master's Guide for a complete experience
Sometimes, you just need to fight Module 2: Bar Brawls provides rules for player-versus-player combat in Drunkards and Flagons. Face your friends hea...
Eddie Delaney Eddie Delaney Christopher Sweetapple
A maniacal piranha from another dimension is wreaking havoc, and a cosmic entity with a horse's head from before the Big Bang tells you it's your mission to stop him. What do you do? This Drunkards and Flagons module is meant to provide a loose template for your game, and requires the core rule books to play. Check out the Player's Guide and Drunken Master's Guide for a complete experience
A maniacal piranha from another dimension is wreaking havoc, and a cosmic entity with a horse's head from before the Big Bang tells you it's your miss...
Christopher Sweetapple Christopher Sweetapple Eddie Delaney
What can happen when you mix an RPG and alcohol? Anything. Anything can happen when you mix an RPG and alcohol Drunkards and Flagons is an open ended RPG rules system designed for new players and veteran gamers alike. It's a Roleplaying Game, a Drinking Game, and unlike anything you've played before. Grab some friends, a stiff drink, and try to remember where you left your wizard hat the next morning. The Player's Guide is the core rulebook and foundation of Drunkards and Flagons, a roleplaying drinking game. Every game is led by a Drunken Master, and made up of a recommended 3-5 players....
What can happen when you mix an RPG and alcohol? Anything. Anything can happen when you mix an RPG and alcohol Drunkards and Flagons is an open ended...