In the middle of the night, Adamar the fox's kit, Miro, is stolen. When Adamar learns about Miro's disappearance, he is guided towards the Darvin kingdom, and its king, Girbindon. Adamar and his fellow archers head out on a quest to bring Miro home. On the quest, they must fight the forces of Girbindon, who is determined to keep Miro for his wicked plans. Adamar is ready to get Miro back at any cost, but he quickly begins to discover just how far Girbindon's influence reaches.
In the middle of the night, Adamar the fox's kit, Miro, is stolen. When Adamar learns about Miro's disappearance, he is guided towards the Darvin king...
Fourteen years have passed since Adamar the fox retrieved Miro, his kit, from the wicked Girbindon, and the annual trials are approaching. Adamar is preparing for the trials, finally able to attend after years of recovery from a wound Girbindon gave him, which has still not fully healed. Miro is a teenage fox, and is friends with Sky, a teenage wolf. The two are capable of great magic, and are pushed into learning how to use their magic when Girbindon's power makes a murderous appearance. As Miro and Sky, along with Adamar, begin their education and head to Itador for the trials, they...
Fourteen years have passed since Adamar the fox retrieved Miro, his kit, from the wicked Girbindon, and the annual trials are approaching. Adamar is p...