This book constitutes the refereed proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Australia, in November 2013. The 11 revised extended papers were carefully reviewed and selected from 192 submissions and cover topics on multi-dimensional interaction; video gaming; spatial learning; and physical spatial interaction.
This book constitutes the refereed proceedings of the 25th Australian Conference on Computer-Human Interaction, OzCHI 2013, held in Adelaide, SA, Aust...
The aim of this book is to bring programming skills closer to the reader by presenting coding in a visual way. The book approaches programming not as a discrete or discontinuous set of skills, but rather as an approach to creativity, or a constellation of ideas. The book will discuss interactions between images and text, music and text, as well as music and images, all in the context of programming, visualization, and the media. The authors explore various learning styles with a focus on the use of online-streamed video tutorials and project based approaches. The book will also feature a...
The aim of this book is to bring programming skills closer to the reader by presenting coding in a visual way. The book approaches programming not ...