No goblin has been able to unite the warring tribes in more than one hundred years. Yet more and more evidence suggests a new Goblin King is gathering the tribes in the east for a war on the Seven Kingdoms of Man. Eight heroes gather to face this new threat, one champion from each of the Seven Kingdoms and their guide through the wilds of the east. Farion Quin, Knight Captain of Lorest, is far from being the strongest, or fastest, or most experienced of the group, and he fears he may be the loose thread that unravels this secret quest. But soon enough the hordes of goblins are upon them and...
No goblin has been able to unite the warring tribes in more than one hundred years. Yet more and more evidence suggests a new Goblin King is gathering...