Enter a world of dark fantasy and sword-and-sorcery with the Savage Kingdoms core rulebook, a must-have guide for players and game-masters for telling heroic tabletop tales using the Savage Kingdoms roleplaying system. This 300-page tome has everything needed to create fantasy adventurers, from grim knights, barbarous berserkers, remorseless mercenaries, cunning thieves, mysterious sorcerers, scholarly priests, and all manner of hero (and anti-hero) in between. Chapters include rules for character creation, core mechanics, introduction and prologue, campaign setting timeline, playable races...
Enter a world of dark fantasy and sword-and-sorcery with the Savage Kingdoms core rulebook, a must-have guide for players and game-masters for telling...