It's 1775 in Mexico, New Spain, and 15-year-old Fernanda Marquina, of Spanish and Pima Indian ancestry, can't seem to live up to her mother's expectations or fit into the limited female roles of her culture. To escape, Fernanda grabs any opportunity to ride the horses she loves. At a greater cost than she could ever have imagined, her dream of adventure in faraway lands is realized. With her family, Fernanda joins Juan Bautista de Anza's historic colonization expedition to California. On the arduous four-month journey, Fernanda makes friends with Feliciana, the young widow Fernanda can...
It's 1775 in Mexico, New Spain, and 15-year-old Fernanda Marquina, of Spanish and Pima Indian ancestry, can't seem to live up to her mother's expec...
*Winner of the 2016 Gold Medal from Literary Classics for Teen Fiction
What if you were 8, or 11, or 14, and you could race cars at 150 mph, bungee jump, fly, eat all the ice cream and candy you wanted, or become powerful avatars such as Robobug, Kulshedra the dragon, and Altai, the gryphon avatar?
All this and more is possible in the ultimate virtual reality game The Cryptogram Connection created by 14-year-old computer whiz Cody Reynolds and his two classmates, Nicole Nash and Kerry McCorkle. To advance to different levels in the game, players...
*Winner of the 2016 Gold Medal from Literary Classics for Teen Fiction
What if you were 8, or 11, or 14, and you could rac...