Intended as a resource for game developers, learning designers, and assessment experts, "Psychometric Considerations in Game-based Assessment" presents findings from efforts to build and test a new type of classroom tool - game-based assessments. This book explores the opportunities and challenges for psychometricians and measurement experts in using gameplay data to assess student learning, and proposes a design approach that links the process of game design with the process of assessment design.
Intended as a resource for game developers, learning designers, and assessment experts, "Psychometric Considerations in Game-based Assessment" present...
This book defines and describes a new discipline, named “computational psychometrics,” from the perspective of new methodologies for handling complex data from digital learning and assessment. The editors and the contributing authors discuss how new technology drastically increases the possibilities for the design and administration of learning and assessment systems, and how doing so significantly increases the variety, velocity, and volume of the resulting data. Then they introduce methods and strategies to address the new challenges, ranging from evidence identification and data...
This book defines and describes a new discipline, named “computational psychometrics,” from the perspective of new methodologies for handling comp...