Cameras for 3D depth imaging, using either time-of-flight (ToF) or structured light sensors, have received a lot of attention recently and have been improved considerably over the last few years. The present techniques make full-range 3D data available at video frame rates, and thus pave the way for a much broader application of 3D vision systems.
A series of workshops have closely followed the developments within ToF imaging over the years. Today, depth imaging workshops can be found at every major computer vision conference. The papers presented in this volume stem from a seminar...
Cameras for 3D depth imaging, using either time-of-flight (ToF) or structured light sensors, have received a lot of attention recently and have bee...
Marcus A. Magnor Christian Theobalt Olga Sorkine-Hornung
Create Genuine Visual Realism in Computer Graphics
Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree of realism using the latest video acquisition technology, computer graphics methods, and computer vision algorithms. It explores the integration of new capture modalities, reconstruction approaches, and visual perception into the computer graphics pipeline.
Understand the Entire Pipeline from Acquisition, Reconstruction, and Modeling to Realistic...
Create Genuine Visual Realism in Computer Graphics
Digital Representations of the Real World: How to Capture, Model, and R...