Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, this book argues that gaming communities can function as a useful analogue for work organizations because both are comprised of diverse members who must communicate and collaborate to solve complex problems.
By examining the impact of gaming beyond its own context, this book argues that one can apply numerous lessons from the virtual world of online games to the real world of businesses, schools, and other professional communities. Most...
Online Gaming and Playful Organization explores the cultural impact of gaming on organizations. While gaming is typically a form of entertainment, ...