Mysteries. Secrets. Murder. The hunt for Paige Swale is leading Rafe and the Gatecrashers ever deeper into dangerous waters. A possible witness to the disappearance is missing, a Keese rune clan bounty on his head, and they must find him first or lose what may be their only chance of learning what happened that night. Despite misfiring saklaus and conflicting evidence from the police, Rafe struggles on with the hunt knowing that time is limited. Not just for the witness and her mother, but also for Rafe herself.
Mysteries. Secrets. Murder. The hunt for Paige Swale is leading Rafe and the Gatecrashers ever deeper into dangerous waters. A possible witness to the...
Skorungur is at war. Rafe Swale is caught in the crossfire, the search for her mother brought to a sudden halt. Sent underground, she learns of a mage game in which winners are gifted with knowledge from the gods-of-runes. This may be the only chance Rafe has to find out what happened to Paige Swale. But this is no ordinary contest; mage game demands blood as tribute. As the Gatecrashers and their friends move from one dangerous level to another, losing members to injury, despair, and death, Rafe wonders just how high the price will be.
Skorungur is at war. Rafe Swale is caught in the crossfire, the search for her mother brought to a sudden halt. Sent underground, she learns of a mage...