Whenever adventurers toast their success after a hard-fought victory, at their feet lies the spilled blood of the conquered. Sometimes heroes forget that their enemies had friends and allies of their own, and families, and mothers. You may call them evil, but there is a love stronger than death, and a thirst for vengeance like no other in the heart of a mother weeping over her monstrous brood. What you called heroism, they call horror; what you called valor, they call murder. And they are coming for you, a mother witch and her deadly sisters, drawn from the far corners of the world to bring...
Whenever adventurers toast their success after a hard-fought victory, at their feet lies the spilled blood of the conquered. Sometimes heroes forget t...
The treacherous jungle island known as Crown Isle was marked on every map for danger, as the verdant vegetation itself rose up to devour many who sought landing there until the infamous Captain Jared Tarin hacked out a refuge upon the mountain's hilly crest and made it his own. Other pirates sought to take him down, but each fell to the deadly dangers of the "Red Skewer" and his pirates, or to the still-wild jungle barely held at bay. When Tarin and his crew stole the Pirate Queen's Pearl, a flotilla of rivals blockaded his island for months, but none have dared to seize their chance. Can...
The treacherous jungle island known as Crown Isle was marked on every map for danger, as the verdant vegetation itself rose up to devour many who soug...
While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys across the endless blue. A chance encounter with Captain Craw and the good ship Tamarind seems like the latter, a friendly crew of spice traders offering warm hospitality. Yet all is not as it seems, as the Tamarind trades in a far different and more terrible cargo on a dangerous course into the hands of the legendary Shayonna the Gaunt and her desolate reef Can your heroes uncover the Tamarind's deadly secret before they become the latest...
While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys a...
A rollicking high seas adventure for 9th-level Pathfinder RPG characters All pirates acquire enemies at some point, and pirate PCs are no exception. Whether they've stolen a precious artifact or just because an old nemesis wants them dead, it makes little difference. When a rival pirate lord calls in a large amount of favors and sets a fearsome raiders of the Storm Wolf against the PCs, led by the vicious Captain Sculberd Craggs, nothing they prize is truly safe. These marauding raiders cut a bloody swath through the heroes' holdings while they are away adventuring, setting off a feud that...
A rollicking high seas adventure for 9th-level Pathfinder RPG characters All pirates acquire enemies at some point, and pirate PCs are no exception. ...
A richly laden imperial merchant ship caught on a sandbar presents a tempting target to a crew of daring pirates. Her holds may be bursting with swag, but they are also laden with soldiers, with a cruel captain at the helm. At any moment the sails of her imperial escorts may appear on the horizon, but your scurvy scalawags have found her first. A daring assault might bring you more plunder than you've seen in a year, but many pirates greedy for gold have lingered too long over a prize they thought safe, until an enemy fleet sent them to a watery grave. Can the PCs stage a lightning raid on...
A richly laden imperial merchant ship caught on a sandbar presents a tempting target to a crew of daring pirates. Her holds may be bursting with swag,...
Sailors and Scallywags Ahoy The Pirate Codex brings you 30 nautical enemies and allies from CR 1 to 16, covering a great cross-section of interesting builds and different twists on classical pirate archetypes. You'll find everything from rough-necked renegades to magical mariners, with artillerists, marines, navigators, and more suited for campaigns from the savage coasts on into the golden age of sail. Each NPC has brief suggestions for its use, with robustly detailed stat blocks that provide a ton of inspiration for throwing them into the fray against your heroes. The Pirate Codex is an...
Sailors and Scallywags Ahoy The Pirate Codex brings you 30 nautical enemies and allies from CR 1 to 16, covering a great cross-section of interesting...
Once pirate PCs seize a ship of their own, they need experienced crews Cutthroats and Crew brings you 10 detailed NPCs to master every part of a ship, all with individual backgrounds that can be linked together. Simple to drop into existing crews as recurring characters or as the masters of the Seagrave's Fang, this crew of scalawags may be friends or foes, raiding alongside the heroes or trying to steal their plunder These scurvy sailors can also draw the heroes into a running feud with wereshark cutthroats on their trail (including half a dozen more NPCs ranging from untrustworthy to...
Once pirate PCs seize a ship of their own, they need experienced crews Cutthroats and Crew brings you 10 detailed NPCs to master every part of a ship...
Rogues Always Steal the Show Legendary Rogues is the latest volume in our new series of class-focused player supplements, this one focused at the fast-talking tricksters, stealthy pilferers, and happy-go-lucky scoundrels that populate every great adventure story. From their earliest incarnations as thieves and assassins, rogues have broadened their reach into all manner of specialties, becoming skill specialists and deadly strikers, leaping from surprise to carve up their enemies, yet there is still much farther for them to go. Legendary Rogues revisits the core class abilities of the...
Rogues Always Steal the Show Legendary Rogues is the latest volume in our new series of class-focused player supplements, this one focused at the fas...
A fabulous fey adventure for 6th-level characters Evil stirs in the depths of the Gnarled Forest. The heroes of the land, taming the wilderness and forging their kingdom, hear disturbing tales from woodsmen and trappers of a strange and ferocious hunting party ranging far and wide beneath the forest eaves. It is not only from human tongues that they hear warnings of these dread hunters, for the allies they have found amongst the fey and other woodland creatures are likewise deathly afraid of what these savage raiders may portend. The heroes are called upon by Myvenwy, a unicorn warden of the...
A fabulous fey adventure for 6th-level characters Evil stirs in the depths of the Gnarled Forest. The heroes of the land, taming the wilderness and f...