The Euclidean shortest path (ESP) problem asks the question: what is the path of minimum length connecting two points in a 2- or 3-dimensional space? Variants of this industrially-significant computational geometry problem also require the path to pass through specified areas and avoid defined obstacles.
This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many...
The Euclidean shortest path (ESP) problem asks the question: what is the path of minimum length connecting two points in a 2- or 3-dimensional spac...
This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many of the given statements. Topics and features: provides theoretical and programming exercises at the end of each chapter; presents a thorough introduction to shortest paths in Euclidean geometry, and the class of algorithms called rubberband algorithms; discusses algorithms for calculating exact or approximate ESPs...
This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of alg...