Since the introduction of the personal computer in the early 1980s, many objects have been designed to have capabilities well beyond their immediate use or appearance. Whether openly and actively or in subtle, subliminal ways, these objects talk to us, and we have come to expect interaction with them. Contemporary designers, besides giving objects form and function, write their initial scripts--the foundation for useful and satisfying conversations. Talk to Me focuses on projects that involve such direct interaction--including interfaces, websites, video games, devices and tools, and...
Since the introduction of the personal computer in the early 1980s, many objects have been designed to have capabilities well beyond their immediate u...
Design has a history of violence. It can be an act of creative destruction and a double-edged sword, and yet professional discourse around design has been dominated by voices that only trumpet its commercial and aesthetic successes. Violence, defined here as the power to alter circumstances against the will of others and to their detriment, is ubiquitous in history and in contemporary society. In recent years, moreover, technology has introduced new threats and added dramatically to the many manifestations of violence. Design and Violence is an exploration of the relationship between...
Design has a history of violence. It can be an act of creative destruction and a double-edged sword, and yet professional discourse around design has ...
Where do design principles come from? Are they abstract -rules- established by professionals or do they have roots in human experience? And if we encounter these visual phenomena in our everyday lives, how do designers use them to attract our attention, orient our behavior, and create compelling and memorable communication that stands out among the thousands of messages we confront each day? Today's work in visual communication design shifts emphasis from simply designing objects to designing experiences; to crafting form that acknowledges cognitive and cultural influences on...
Where do design principles come from? Are they abstract -rules- established by professionals or do they have roots in human experience? And if we e...