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Kategorie szczegółowe BISAC
 Generation Zombie: Essays on the Living Dead in Modern Culture Boluk, Stephanie 9780786461400 McFarland & Company
Generation Zombie: Essays on the Living Dead in Modern Culture

Boluk, Stephanie
Growing from their early roots in Caribbean voodoo to their popularity today, zombies are epidemic. Their presence is pervasive, whether they are found in video games, street signs, hard drives, or even international politics. These eighteen original essays by an interdisciplinary group of scholars examine how the zombie has evolved over time, its continually evolving manifestations in popular culture, and the unpredictable effects the zombie has had on late modernity. Topics covered include representations of zombies in films, the zombie as environmental critique, its role in mass psychology...
Growing from their early roots in Caribbean voodoo to their popularity today, zombies are epidemic. Their presence is pervasive, whether they are foun...
cena: 165,68
 Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Stephanie Boluk Patrick LeMieux 9780816687152 University of Minnesota Press
Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames

Stephanie Boluk Patrick LeMieux

The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as "games about games," metagames implicate a diverse range of practices that stray outside the boundaries and bend the rules: from technical glitches and forbidden strategies to Renaissance painting, algorithmic trading, professional sports, and the War on Terror. In Metagaming, Stephanie Boluk and Patrick LeMieux demonstrate how games always extend beyond the screen, and how modders, mappers, streamers, spectators,...

The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames...

cena: 485,78
 Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Volume 53 Boluk, Stephanie 9780816687169 University of Minnesota Press
Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames Volume 53

Boluk, Stephanie

The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as "games about games," metagames implicate a diverse range of practices that stray outside the boundaries and bend the rules: from technical glitches and forbidden strategies to Renaissance painting, algorithmic trading, professional sports, and the War on Terror. In Metagaming, Stephanie Boluk and Patrick LeMieux demonstrate how games always extend beyond the screen, and how modders, mappers, streamers, spectators,...

The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames...

cena: 116,54


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