Ours is a century of fear. Governments and mass media bombard us with words and images: desert radicals, -rogue states, - jihadists, WMDs, existential enemies of freedom. We labor beneath myths that neither address nor describe the present situation, monstrous deceptions produced by a sound bite society. There is no reckoning of actuality, no understanding of the individual lives that inaugurated this echo chamber.
In the summer of 1999, Mohamed Atta defended a master's thesis that critiqued the introduction of Western-style skyscrapers in the Middle East and called for the return of...
Ours is a century of fear. Governments and mass media bombard us with words and images: desert radicals, -rogue states, - jihadists, WMDs, existent...
What if you told the truth and the whole world heard you? Would you expect to be believed? What if you lived in a country swamped with Internet outrage? What if you were a woman living in a society that hated women? In this, his first full-length novel, Jarett Kobek answers the questions of our moment: Why do we live with rank misery seeping from the world s cellphones and computers? Why do we applaud the enrichment of tech CEOs at the expense of the weak and the powerless? Why are we giving away our intellectual property? Why is activism in the 21st Century nothing more than a series of...
What if you told the truth and the whole world heard you? Would you expect to be believed? What if you lived in a country swamped with Internet outrag...
A computer game so nauseatingly gory that it came with a barf bag. Bright druggy graphics that sickened scores of proper English parents. Gameplay so violent that it inspired one of Britain's most infamous killing sprees. Soft & Cuddly, released for the ZX Spectrum in 1987, wasn't quite any of these things. But in an age of manufactured moral panics, John George Jones's fluorescent punk manifesto sure pissed off a lot of people. Featuring new interviews with the the game's creator, Jarett Kobek's book dives deep into the gritty world of British yellow journalism, snarky computer fanzines, DIY...
A computer game so nauseatingly gory that it came with a barf bag. Bright druggy graphics that sickened scores of proper English parents. Gameplay so ...