This book examines the issues involved in creating virtual environments that promote and disseminate historical learning and heritage. It achieves this through a close study of the interactive design principles at work behind both real and virtual places.
This book examines the issues involved in creating virtual environments that promote and disseminate historical learning and heritage. It achieves thi...
Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon? Game Mods: Design Theory and Criticism aims to answer these and more questions. It features chapters by authors chosen from around the world, representing fields as diverse as architecture, ethnography, puppetry, cultural studies, music education, interaction design and industrial design. How can we design, play with and reflect on the contribution of game mods, related tools and techniques, to both game studies and...
Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a ...
Agiatis Benardou is a member of the Digital Curation Unit, IMIS - Athena Research Centre, Greece. Erik Champion is Professor of Cultural Visualisation at Curtin University, Australia. Costis Dallas is Director of Museum Studies and Associate Professor at the Faculty of Information at the University of Toronto, Canada. Lorna Hughes is at the University of Glasgown and is co-editor of the Digital Research in the Arts and Humanities series.
Agiatis Benardou is a member of the Digital Curation Unit, IMIS - Athena Research Centre, Greece. Erik Champion is Professor of Cultural Visualisation...