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Kategorie szczegółowe BISAC
 Combat Modeling Alan Washburn Moshe Kress 9781441907899 Springer
Combat Modeling

Alan Washburn Moshe Kress

Combat Modeling is a systematic learning resource and reference text for the quantitative analysis of combat. After a brief overview, authors Washburn and Kress present individual chapters on shooting without feedback; shooting with feedback; target defense; attrition models; game theory and wargames; search; unmanned aerial vehicles; and terror and insurgency. Three appendices provide a review of basic probability concepts, probability distributions, and Markov models; an introduction to optimization models; and a discussion of Monte-Carlo simulations. This is a book that can be...

Combat Modeling is a systematic learning resource and reference text for the quantitative analysis of combat. After a brief overview, auth...

cena: 1129,80
 Two-Person Zero-Sum Games Washburn, Alan 9781461490494 Springer
Two-Person Zero-Sum Games

Washburn, Alan

Two-person zero-sum game theory deals with situations that are perfectly competitive-there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games...

Two-person zero-sum game theory deals with situations that are perfectly competitive-there are exactly two decision makers for whom there is no pos...

cena: 443,82
 Combat Modeling Washburn, Alan; Kress, Moshe 9781461429326 Springer, Berlin
Combat Modeling

Washburn, Alan; Kress, Moshe

Combat Modeling is a systematic learning resource and reference text for the quantitative analysis of combat. After a brief overview, authors Washburn and Kress present individual chapters on shooting without feedback; shooting with feedback; target defense; attrition models; game theory and wargames; search; unmanned aerial vehicles; and terror and insurgency. Three appendices provide a review of basic probability concepts, probability distributions, and Markov models; an introduction to optimization models; and a discussion of Monte-Carlo simulations. This is a book that can be...

Combat Modeling is a systematic learning resource and reference text for the quantitative analysis of combat. After a brief overview, auth...

cena: 806,99
 Two-Person Zero-Sum Games Alan Washburn 9781489978561 Springer
Two-Person Zero-Sum Games

Alan Washburn

Two-person zero-sum game theory deals with situations that are perfectly competitive--there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games...

Two-person zero-sum game theory deals with situations that are perfectly competitive--there are exactly two decision makers for whom there is no po...

cena: 342,95


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