Contains over 30 fun and creative activities to help you get your message accross to any audience. Trainers using this book will learn how to choose the right games for the right time, break down barriers to help people learn, and push people past their comfort zones without pushing their buttons. Games are a great way to energize your group as well as: enhance creativity, improve morale, clearly communicate your message, build healthy teams, resolve conflict, and just plain have fun. If you are a trainer who likes a lively, interested, and energetic audience, this book is for you.
Contains over 30 fun and creative activities to help you get your message accross to any audience. Trainers using this book will learn how to choose t...