The essays in Small Tech investigate the cultural impact of digital tools and provide fresh perspectives on mobile technologies such as iPods, digital cameras, and PDAs and software functions like cut, copy, and paste and WYSIWYG. Together they advance new thinking about digital environments.
Contributors: Wendy Warren Austin, Edinboro U; Jim Bizzocchi, Simon Fraser U; Collin Gifford Brooke, Syracuse U; Paul Cesarini, Bowling Green State U; Veronique Chance, U of London; Johanna Drucker, U of Virginia; Jenny Edbauer, Penn State U; Robert A. Emmons Jr., Rutgers U; Johndan...
The essays in Small Tech investigate the cultural impact of digital tools and provide fresh perspectives on mobile technologies such as iPods, ...
The essays in Small Tech investigate the cultural impact of digital tools and provide fresh perspectives on mobile technologies such as iPods, digital cameras, and PDAs and software functions like cut, copy, and paste and WYSIWYG. Together they advance new thinking about digital environments.
Contributors: Wendy Warren Austin, Edinboro U; Jim Bizzocchi, Simon Fraser U; Collin Gifford Brooke, Syracuse U; Paul Cesarini, Bowling Green State U; Veronique Chance, U of London; Johanna Drucker, U of Virginia; Jenny Edbauer, Penn State U; Robert A. Emmons Jr., Rutgers U; Johndan...
The essays in Small Tech investigate the cultural impact of digital tools and provide fresh perspectives on mobile technologies such as iPods, ...
In Suasive Iterations, Rieder argues that in order to engage persuasively with audiences today, digital rhetors and (distant) writers must break through the screen-based looking glass of the PC era that persists in our fields. The PC era normed us to the idea that the virtual realm of the computer is separate and distinct from our "real," everyday world. Yet the new, post-PC era of physical computing is now replacing the screen, keyboard, and mouse, producing engagements in which the virtual and the real are combined, leading...
Rhetoric of Science and Technology Series
In Suasive Iterations, Rieder argues that in order to engage persuasively with aud...
In Suasive Iterations, Rieder argues that in order to engage persuasively with audiences today, digital rhetors and (distant) writers must break through the screen-based looking glass of the PC era that persists in our fields. The PC era normed us to the idea that the virtual realm of the computer is separate and distinct from our "real," everyday world. Yet the new, post-PC era of physical computing is now replacing the screen, keyboard, and mouse, producing engagements in which the virtual and the real are...
New Media Theory Series
Edited by Byron Hawk
In Suasive Iterations, Rieder argues that in order to engage persuasi...