Physics simulation is an integral part of almost all game development projects as it is essential to the rules and feel of the game (gameplay) regardless of the project s scale. Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games, and special effects for film and animations. Bullet is integrated into many 3D modelers including Maya, Houdini, Cinema 4D, LightWave, and Blender. It is free for commercial use and open source under the permissive ZLib License. A comprehensive guide to start building games with the Bullet Physics library. Learn how modern physics engines...
Physics simulation is an integral part of almost all game development projects as it is essential to the rules and feel of the game (gameplay) regardl...