This monograph derives a framework for analyzing projective transformations in graphics systems. It demonstrates how a mathematically precise description of the projective geometrical nature of a graphics system leads to new approaches which result in faster or more precise algorithms.
This monograph derives a framework for analyzing projective transformations in graphics systems. It demonstrates how a mathematically precise descript...
Since its very existence as a separate field within computer science, computer graphics had to make extensive use of non-trivial mathematics, for example, projective geometry, solid modelling, and approximation theory. This interplay of mathematics and computer science is exciting, but also makes it difficult for students and researchers to assimilate or maintain a view of the necessary mathematics. The possibilities offered by an interdisciplinary approach are still not fully utilized. This book gives a selection of contributions to a workshop held near Genoa, Italy, in October 1991, where a...
Since its very existence as a separate field within computer science, computer graphics had to make extensive use of non-trivial mathematics, for exam...
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction," and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics," the contributors are leading experts in their respective fields. The chapter Design and...
This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synt...