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Kategorie szczegółowe BISAC
 Finding the Force of the Star Wars Franchise: Fans, Merchandise, and Critics Miller, Toby 9780820463339 Peter Lang Publishing
Finding the Force of the Star Wars Franchise: Fans, Merchandise, and Critics

Miller, Toby
In 1977 a single film called Star Wars exploded on the consciousness of the world. Since then the franchise, created by George Lucas, has become a global entertainment corporation. The merchandise of the original trilogy was largely confined to toys and games, but those games have since become computerized, the toys more sophisticated, and Star Wars has moved into the multi-media environment of the twenty-first century in ways unimaginable in the long-ago world of 1977. Computer games and web sites, novels, animated television shows, as well as a new trilogy of films, have all...
In 1977 a single film called Star Wars exploded on the consciousness of the world. Since then the franchise, created by George Lucas, has becom...
cena: 185,40
 Star Trek as Myth: Essays on Symbol and Archetype at the Final Frontier Kapell, Matthew Wilhelm 9780786447244 McFarland & Company
Star Trek as Myth: Essays on Symbol and Archetype at the Final Frontier

Kapell, Matthew Wilhelm
In the past, the examination of myth has traditionally been the study of the "Primitive" or the "Other." More recently, however, myth has been increasingly employed in movies and in television productions. Nowhere is this more apparent than in the Star Trek television and movie franchise. This collection of essays on Star Trek brings together perspectives from scholars in fields including film, anthropology, history, American studies and biblical scholarship, and examines the symbolism, religious implications, heroic and gender archetypes, and lasting effects of the Star Trek "mythscape."
In the past, the examination of myth has traditionally been the study of the "Primitive" or the "Other." More recently, however, myth has been increas...
cena: 218,89
 The Films of James Cameron: Critical Essays Kapell, Matthew Wilhelm 9780786462797 McFarland & Company
The Films of James Cameron: Critical Essays

Kapell, Matthew Wilhelm
Among the most expensive--and most profitable--films of all time, the works of James Cameron have had a profound effect upon popular culture and the technology of moviemaking. Yet the very blockbuster nature of his films means that the political commentary, cultural discourse and rich symbolism within the works are often overlooked. From The Terminator to Avatar, the director has evinced a persistence of themes, concerns and visions that capture the contemporary zeitgeist. This collection of essays on James Cameron's films, written by a diverse group of scholars from a wide range of...
Among the most expensive--and most profitable--films of all time, the works of James Cameron have had a profound effect upon popular culture and the t...
cena: 165,68
 Playing with the Past : Digital Games and the Simulation of History Matthew Wilhelm Kapell Andrew B. R. Elliott 9781623566142 Bloomsbury Academic
Playing with the Past : Digital Games and the Simulation of History

Matthew Wilhelm Kapell Andrew B. R. Elliott
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future.

What can World War Two...
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playi...
cena: 680,10
 Playing with the Past: Digital Games and the Simulation of History Kapell, Matthew Wilhelm 9781623567286 Bloomsbury Academic
Playing with the Past: Digital Games and the Simulation of History

Kapell, Matthew Wilhelm

Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future.

What can World War Two...

Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Pl...

cena: 194,26
 The Fantastic Made Visible: Essays on the Adaptation of Science Fiction and Fantasy from Page to Screen Matthew Wilhelm Kapell Ace G. Pilkington 9780786496198 McFarland & Company
The Fantastic Made Visible: Essays on the Adaptation of Science Fiction and Fantasy from Page to Screen

Matthew Wilhelm Kapell Ace G. Pilkington
Fantasy and science fiction began in print, and from the first films to the latest blockbusters, print stories have provided the inspirations, the ideas, and in some cases the detailed blueprints. Adaption Studies has long been an area of intense debate in literature and film studies, but no single work has ever approached fantasy and science fiction texts as a unique and important area of inquiry by themselves. The Fantastic Made Visible is the first book to do exactly that. Follow that journey from the earliest adaptations of Jules Verne, Robert A. Heinlein, and Shakespeare to today's films...
Fantasy and science fiction began in print, and from the first films to the latest blockbusters, print stories have provided the inspirations, the ide...
cena: 165,68
 The Play Versus Story Divide in Game Studies: Critical Essays Matthew Wilhelm Kapell 9780786497232 McFarland & Company
The Play Versus Story Divide in Game Studies: Critical Essays

Matthew Wilhelm Kapell
Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously "never happened." This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine various digital games, assessing the applicability of play-versus-narrative approaches or considering the failure of each. The essays reflect the broader history while applying notions of play and story to recent games in an attempt to propel serious...
Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigm...
cena: 218,89
 Exploring the Next Frontier: Vietnam, Nasa, Star Trek and Utopia in 1960s and 70s American Myth and History Matthew Wilhelm Kapell 9781138188570 Routledge
Exploring the Next Frontier: Vietnam, Nasa, Star Trek and Utopia in 1960s and 70s American Myth and History

Matthew Wilhelm Kapell

The 1960s and early 70s saw the evolution of Frontier Myths even as scholars were renouncing the interpretive value of myths themselves. Works like Joe Haldeman s "The Forever War" exemplified that rejection using his experiences during the Vietnam War to illustrate the problematic consequences of simple mythic idealism. Simultaneously, Americans were playing with expanded and revised versions of familiar Frontier Myths, though in a contemporary context, through NASA s lunar missions, "Star Trek," and Gerard K. O Neill s High Frontier.

This book examines the reasons behind the exclusion...

The 1960s and early 70s saw the evolution of Frontier Myths even as scholars were renouncing the interpretive value of myths themselves. Works like...

cena: 777,25
 Storytelling in the Modern Board Game: Narrative Trends from the Late 1960s to Today Marco Arnaudo Matthew Wilhelm Kapell 9781476669519 McFarland & Company
Storytelling in the Modern Board Game: Narrative Trends from the Late 1960s to Today

Marco Arnaudo Matthew Wilhelm Kapell
Through the lens of game studies and narratology - traditional storytelling concepts applied to the gaming world - this book explores the synergy of board games, designers and players in story-oriented designs. The author provides development guidance for game designers and recommends games to explore for hobby players.
Through the lens of game studies and narratology - traditional storytelling concepts applied to the gaming world - this book explores the synergy of b...
cena: 218,89
 Exploring the Next Frontier: Vietnam, Nasa, Star Trek and Utopia in 1960s and 70s American Myth and History Matthew Wilhelm Kapell 9780367263966 Routledge
Exploring the Next Frontier: Vietnam, Nasa, Star Trek and Utopia in 1960s and 70s American Myth and History

Matthew Wilhelm Kapell
cena: 218,56


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