Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The book is organized around four key themes: Play and Gaming, The Internet, Identities and Communities Online,...
Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new...
Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new opportunities for creativity and self-determination. As we start to look beyond the immediate hopes and fears that new technologies often provoke, there is a growing need for in-depth empirical research. Digital Generations presents a range of exciting and challenging new work on children, young people, and new digital media. The book is organized around four key themes: Play and Gaming, The Internet, Identities and Communities Online,...
Computer games, the Internet, and other new communications media are often seen to pose threats and dangers to young people, but they also provide new...
Over the past decade, there has been a huge increase in ordinary people's access to video production technology. These essays explore the theoretical significance of this trend and its impact on society, as well as examining a wide range of case studies, from camcorders and camera phones to YouTube and citizen journalism --Provided by publisher.
Over the past decade, there has been a huge increase in ordinary people's access to video production technology. These essays explore the theoretical ...
Over the past decade, the video camera has become a commonplace household technology. With falling prices on compact and easy-to-use cameras, as well as mobile phones and digital still cameras with video recording capabilities, access to moving image production technology is becoming virtually universal. Home Truths? represents one of the few academic research studies exploring this everyday, popular use of video production technology, looking particularly at how families use and engage with the technology and how it fits into the routines of everyday life.
The authors draw on...
Over the past decade, the video camera has become a commonplace household technology. With falling prices on compact and easy-to-use cameras, as we...
Over the past decade, the video camera has become a commonplace household technology. With falling prices on compact and easy-to-use cameras, as well as mobile phones and digital still cameras with video recording capabilities, access to moving image production technology is becoming virtually universal. "Home Truths?" represents one of the few academic research studies exploring this everyday, popular use of video production technology, looking particularly at how families use and engage with the technology and how it fits into the routines of everyday life.
The authors draw on...
Over the past decade, the video camera has become a commonplace household technology. With falling prices on compact and easy-to-use cameras, as we...
Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies. This edited collection focuses on children's digital cultures, specifically examining the role of play and creativity in learning with these new technologies.
The chapters in this book were contributed by an international range of respected researchers, who seek to extend our understandings of children's interactions with new media both within and outside of school. They address and provide evidence for continuing debates around the...
Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies....