The convergence of IT, telecommunications, and media is changing the way information is collected, stored and accessed. This revolution is having effects on the development and organisation of information and artefact repositories such as libraries and museums. This book presents key aspects in the rapidly moving field of digital convergence in the areas of technology and information sciences. Its chapters are written by international experts who are leaders in their fields.
The convergence of IT, telecommunications, and media is changing the way information is collected, stored and accessed. This revolution is having e...
Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis.
Geometry for Computer Graphics draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners.
The book is divided...
Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three...
The convergence of IT, telecommunications, and media is changing the way information is collected, stored and accessed. This revolution is having effects on the development and organisation of information and artefact repositories such as libraries and museums. This book presents key aspects in the rapidly moving field of digital convergence in the areas of technology and information sciences. Its chapters are written by international experts who are leaders in their fields.
The convergence of IT, telecommunications, and media is changing the way information is collected, stored and accessed. This revolution is having e...
This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on .Parallel Computing - Foundations and Applications., and it has provided the international computer graphics community with a platform for: assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; presenting the current use of high performance...
This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics a...