This is a very nice issue. New items found within it are From the Editor's Desk, Comic Dungeon Grid, The Guardian of the Key to Time (a very large T&T GM adventure), The Silver Glove, Part III (the final installment of the T&T serial), Elves in Depth (a T&T article), Trollworld Catastrophe (a new superhero fragmentary chronology), Ugh (comic), Shaman (a T&T article), Milosh-Turns 1, 2, and 3 (a T&T play-by-turn game), A Variety of Hobbits (a T&T article), The Mermaid's Curse (a short story), Tunnel Visions (comic), Magical Artifacts in T&T (a T&T article), Limerick, and a new installment of...
This is a very nice issue. New items found within it are From the Editor's Desk, Comic Dungeon Grid, The Guardian of the Key to Time (a very large T&T...
This issue is even larger than ever before. New items included are Cooking with the Trollgod (comic), Goblin Waters (a large T&T GM scenario), The Silver Glove, Part II (a continuing T&T serial from the previous issue), Escaping Monsters & Traps (a T&T article), Troll-Night (comic), Strange T&T Monster Creations, Ken St. Andre's Trollworld Introduction, Rogues: Two Views (a T&T article), Blood & Gore in Khazan (a T&T mini solo), Trolls in the Computer, and of course the Campaign Rumors & News. Buying this issue is worth it if for the artwork alone. This zine is based on 6th edition T&T which...
This issue is even larger than ever before. New items included are Cooking with the Trollgod (comic), Goblin Waters (a large T&T GM scenario), The Sil...
This is the first volume of all-new spells. It is a collection of about 430 new spells brought together in one book. Here is your chance to own all-new spells of 1st to 21st level that no one has ever seen before. I have added over 100+ new spells just for this new release. This is the first book of its kind. Spell pages have been added so you can create your own spells. Almost 100 new magic items are included for the very first time. If you own an earlier version, this book is has been vastly improved. This book is copyrighted by the Library of Congress and I hold the copyright.
This is the first volume of all-new spells. It is a collection of about 430 new spells brought together in one book. Here is your chance to own all-ne...
This new issue of Dungeonier Digest. REGULAR FEATURES: From the Editor's Desk, Campaign Rumors & News - By Buzz Leprechaun. T&T ARTICLES: T&T Armies (Miniatures Scaled into Armies), T&T Monster Creations, T&T Playing Card, The Trollish Tribune (A discussion and preview of many new spells for T&T), My T&T House Rules, Terrible and Terrific T&T Miniatures, The Wild Witch , Do It Yourself , Mythic T&T: SR Rating & Combat Stunts. SOLO / GAMING: The Dark River (A T&T GM Adventure--for 2 to 4 Characters of 1st or 2nd level), Milosh: Turns 16 and 17 (Ends there), Super Hero Creation Solo (A T&T...
This new issue of Dungeonier Digest. REGULAR FEATURES: From the Editor's Desk, Campaign Rumors & News - By Buzz Leprechaun. T&T ARTICLES: T&T Armies (...
This new issue is a T&T devoted digest-sized Magazine. REGULAR FEATURES: From the Editor's Desk, Campaign Rumors & News -- By Buzz Leprechaun. T&T ARTICLES: Land of the Snergs (Where did Hobbits come from? Snergs ), Favorite Weapons not in T&T, King of Saving Rolls, T&T Monster Creations, Wandering Monster Tables, Spite Damage: Checking the probability?, Terrible and Terrific T&T Miniatures, The Trollish Tribune (A discussion and preview of many new spells for T&T), Character Types, Reviewing Missiles & Saving Rolls, T&Ting at GenCon. SOLO / GAMING: Ancient Temple Z (A T&T GM Adventure--for 3...
This new issue is a T&T devoted digest-sized Magazine. REGULAR FEATURES: From the Editor's Desk, Campaign Rumors & News -- By Buzz Leprechaun. T&T ART...
Within this new compendium, you will find all of the monsters from; MONSTRUM CODEX VOL.I, MONSTRUM CODEX VOL.II and MONSTRUM CODEX VOL.III. That is a total of 233 monsters that will easily work with (any Edition of T&T Rules). What more could a GM want? You will also find added blank Monster Character Sheets at the back of the book to allow you to design and add your very own monsters. If you are a dedicated T&T Game Master or Player, you will want to own this item. This book is copyrighted by the Library of Congress and I hold the copyright.
Within this new compendium, you will find all of the monsters from; MONSTRUM CODEX VOL.I, MONSTRUM CODEX VOL.II and MONSTRUM CODEX VOL.III. That is a ...
Tunnels & Trolls Campaign Book designed to provide the Game Master and his or her players with many days of playing enjoyment. It contains the GM setting of The Woodland Village of Millet's Crossing: BACKGROUND: "The owner and proprietor of the Trove is Melmutt Dunderholme, a stout man in his fifties with receding gray hair and a well maintained goatee. He wears a patch over his left eye and claims to be both the illegitimate son of Duke Elbow and one-quarter troll on his mother's side. However, he doesn't appear to be of either trollish or noble origin (in fact he's referred to as Mel...
Tunnels & Trolls Campaign Book designed to provide the Game Master and his or her players with many days of playing enjoyment. It contains the GM sett...