Three years of strife have passed since Kale and Bardon freed Paladin's knights. Now, fiery dragons scorch their beautiful countryside as an evil husband-and-wife wizard duo battle one another for supremacy. The people of Amara just want to be left alone, hoping the conflict with disappear. But Paladin is dying, and Bardon and Kale-now married-must accept fateful assignments if their land is to survive. Will their efforts turn the tide against their adversaries? They face a deadly threat-and a challenging choice. Kale's responsibility is to find, hatch, and train an army of dragons,...
Three years of strife have passed since Kale and Bardon freed Paladin's knights. Now, fiery dragons scorch their beautiful countryside as an evil husb...
War threatens the peaceful land of Chiril... can one painter-turned-reluctant-swordsman really help? With an invasion of her country imminent, Tipper Schope is drawn into a mission to keep three important statues from falling into the enemy's clutches. Her friend, the artist Bealomondore, helps her execute the plan, and along the way he learns to brandish a sword rather than a paintbrush. As odd disappearances and a rash of volatile behavior sweep Chiril, no one is safe. A terrible danger has made his vicious presence known: The Grawl, a hunter unlike any creature...
War threatens the peaceful land of Chiril... can one painter-turned-reluctant-swordsman really help? With an invasion of her country im...
Before DragonSpell, on a different continent and a different time, a young emerlindian's desperate decision threatens to disrupt the foundation of the world. Tipper has been caring for her family's estate for years now, ever since her father disappeared, making a living by selling off his famous artwork. Then she learns that three statues she sold were carved from an ancient foundation stone, and the fabric of her reality is crumbling. She must free her father and save the world. But she can't do it alone. Her ragtag band of adventurers includes Beccaroon, a giant parrot;...
Before DragonSpell, on a different continent and a different time, a young emerlindian's desperate decision threatens to disrupt the foundation of the...
Cantor D'Ahma waited his whole life for this day. Born with a gift to jump between worlds, the young realm walker is finally ready to leave his elderly mentor and accept his role as protector and defender of the realms.
But mere hours after he steps through his first portal, Cantor discovers that his job will be more dangerous and difficult than he ever imagined. The realms are plagued with crime and cruelty, and even members of the once-noble Realm Walkers Guild can no longer be trusted. To make matters worse, his first assignment--finding a dragon to assist him on his quest--has...
Cantor D'Ahma waited his whole life for this day. Born with a gift to jump between worlds, the young realm walker is finally ready to leave his eld...
In book two of the Realm Walkers Series, Cantor, Bixby, and Dukmee must band together to find the storied realm walker Chomountain after the devastating attack by the corrupt Realm Walkers Guild. But what they discover while traveling turns their mission upside down and they must now find a way to restore Chomountain.
In book two of the Realm Walkers Series, Cantor, Bixby, and Dukmee must band together to find the storied realm walker Chomountain after the devast...