Graduate student Valerie Russell investigates the possible psychological addiction to Atlantyx, a popular new computer game. She finds much more than entertainment and it becomes a race against time to save the lives and souls of innocent young people--and herself.
Garland King, vice-director of the School of Psychology, and Drake Benson, a leader in a national campus ministry, urge Valerie to closely examine one game, Atlantyx. And she soon learns why. The ministry has tracked seventy-one students, all avid gamers, who have mysteriously disappeared. Coincidentally,...
Graduate student Valerie Russell investigates the possible psychological addiction to Atlantyx, a popular new computer game. She finds much ...