Ride with the Horsemen of the Apocalypse as they seek to unearth a plot that could plunge all of Creation into chaos Ages before the events of Darksiders and Darksiders II, two of the feared Horsemen--Death and War--are tasked with stopping a group of renegades from locating the Abomination Vault: a hoard containing weapons of ultimate power and malice, capable of bringing an end to the uneasy truce between Heaven and Hell . . . but only by unleashing total destruction. Created in close collaboration with the Darksiders II teams at Vigil and THQ, Darksiders: The...
Ride with the Horsemen of the Apocalypse as they seek to unearth a plot that could plunge all of Creation into chaos Ages before the even...
Windows into the fantastic, from crypts to cobras, swords to submarines, rubies to railroads, heaven to hell and places stranger still. Heroes, horrors, and hijinks--both original to this collection and reprinted from a variety of sources--from the mind of Ari Marmell, author of The Conqueror's Shadow, The Goblin Corps, Darksiders: the Abomination Vault, the Widdershins Adventures series, and more. In Strange New Words, let Ari Marmell guide you through over a dozen windows into the fantastic. Heroes, horrors, and hijinks await you, including: "The Cemetery Wyrm": A childish fascination with...
Windows into the fantastic, from crypts to cobras, swords to submarines, rubies to railroads, heaven to hell and places stranger still. Heroes, horror...