In 2540AD, the Kingdom of Zaul is a terrifying world controlled by Cybergon ?Protectors? and ruled by ?The Keeper?. Humans are ?Worker? slaves, eliminated without thought. Thank goodness this is just a computer game ? or is it? For Matt, Zaul suddenly becomes too real when his computer jams and he is sucked into the game. Now he is trapped, hunted by the Protectors and hiding among the Workers to survive. Matt must use his knowledge of computers and technology to free the people of Zaul and return to his own world. Can Matt elude the Protectors? Will Matt ever get home? Book I of four in the...
In 2540AD, the Kingdom of Zaul is a terrifying world controlled by Cybergon ?Protectors? and ruled by ?The Keeper?. Humans are ?Worker? slaves, elimin...
n 2540 AD, the peaceful realm of Karn, 300 feet below sea level, has been invaded by the evil Noxerans. This beautiful city has become a prison for the Karns who must obey Noxeran regulations or die at their hands. In the second thrilling adventure of the Keeper Series, Matt uncovers the secrets of the underwater world. He must rid the realm of the Noxerans and destroy the Keeper. But winning level two of his game, without obliterating Karn, looks to be an impossible task. Can Matt find the Keeper before it's too late for them all? Book II in the Keeper Series.
n 2540 AD, the peaceful realm of Karn, 300 feet below sea level, has been invaded by the evil Noxerans. This beautiful city has become a prison for th...