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Kategorie szczegółowe BISAC
 Hollywood Gamers: Digital Convergence in the Film and Video Game Industries Brookey, Robert Alan 9780253222312 Indiana University Press
Hollywood Gamers: Digital Convergence in the Film and Video Game Industries

Brookey, Robert Alan

For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of these licensing practices. Where blockbuster films are concerned, the video game release has become the rule rather than the exception. In Hollywood Gamers, Robert Alan Brookey explores the business conditions and technological developments that have facilitated the convergence of the film and video game industries. Brookey treats video games as rhetorical texts and critically examines several games to determine how specific industrial conditions...

For years, major film studios have licensed products related to their most popular films; video game spin-offs have become an important part of the...

cena: 43,85
 Playing to Win: Sports, Video Games, and the Culture of Play Thomas P. Oates Robert Alan Brookey 9780253014993 Indiana University Press
Playing to Win: Sports, Video Games, and the Culture of Play

Thomas P. Oates Robert Alan Brookey

In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household...

In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an ...

cena: 307,30
 Playing to Win: Sports, Video Games, and the Culture of Play Thomas P. Oates Robert Alan Brookey 9780253015020 Indiana University Press
Playing to Win: Sports, Video Games, and the Culture of Play

Thomas P. Oates Robert Alan Brookey

In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household...

In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an ...

cena: 102,39


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