The Seven Cities Rebellion has been crushed. Sha'ik is dead. One last rebel force remains, holed up in the city of Y'Ghatan and under the fanatical command of Leoman of the Flails. The prospect of laying siege to this ancient fortress makes the battle-weary Malaz 14th Army uneasy. For it was here that the Empire's greatest champion Dassem Ultor was slain and a tide of Malazan blood spilled. A place of foreboding, its smell is of death.
But elsewhere, agents of a far greater conflict have made their opening moves. The Crippled God has been granted a place in the pantheon, a...
The Seven Cities Rebellion has been crushed. Sha'ik is dead. One last rebel force remains, holed up in the city of Y'Ghatan and under the fanatical...
In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted.
Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of...
In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the sm...
All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents of his Machiavellian chancellor. Meanwhile, the Letherii secret police conduct a campaign of terror against their own people. The Errant, once a farseeing god, is suddenly blind to the future. Conspiracies seethe throughout the palace, as the empire - driven by the corrupt and self-interested - edges ever-closer to all-out war with the neighboring kingdoms.
The great Edur fleet--its warriors selected from countless numbers of...
All is not well in the Letherii Empire. Rhulad Sengar, the Emperor of a Thousand Deaths, spirals into madness, surrounded by sycophants and agents ...
The Malazan Empire simmers with discontent, bled dry by interminable warfare, bitter infighting and bloody confrontations with ancient and implacable sorcerers. Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins.
For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, their lone surviving mage, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities, yet holds out. It is to this ancient...
The Malazan Empire simmers with discontent, bled dry by interminable warfare, bitter infighting and bloody confrontations with ancient and implacab...
In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted.
Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of...
In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the sm...
The first three tales of Bauchelain and Korbal Broach, the famed necromancers from the Malazan Book of the Fallen, collected in one volume.
BLOOD FOLLOWS In the port city of Lamentable Moll, a diabolical killer stalks the streets and panic grips the citizens like a fever. As Emancipor Reese's legendary ill luck would have it, his previous employer is the unknown killer's latest victim. But two strangers have come to town and they have posted in Fishmonger's Round a note, reeking of death-warded magic, requesting the services of a manservant...
THE HEALTHY DEAD The city...
The first three tales of Bauchelain and Korbal Broach, the famed necromancers from the Malazan Book of the Fallen, collected in one volume.
In war everyone loses. This brutal truth can be seen in the eyes of every soldier in every world...
In Letherii, the exiled Malazan army commanded by Adjunct Tavore begins its march into the eastern Wastelands, to fight for an unknown cause against an enemy it has never seen.
This last great army of the Malazan Empire is resolved to make one final defiant, heroic stand in the name of redemption. But can deeds be heroic when there is no one to witness them? And can that which is not witnessed forever change the world? Destinies are rarely simple, truths never clear but one...
In war everyone loses. This brutal truth can be seen in the eyes of every soldier in every world...
It is an undeniable truth: give evil a name and everyone's happy. Give it two names and...why, they're even happier.
Intrepid necromancers Bauchelain and Korbal Broach, scourges of civilization, raisers of the dead, reapers of the souls of the living, devourers of hope, betrayers of faith, slayers of the innocent, and modest personifications of evil, have a lot to answer for and answer they will. Known as the Nehemoth, they are pursued by countless self-professed defenders of decency, sanity, and civilization. After all, since when does evil thrive unchallenged? Well, often--but not...
It is an undeniable truth: give evil a name and everyone's happy. Give it two names and...why, they're even happier.
Set in the awe-inspiring world of the Malazan Empire, here are three tales of the enigmatic and eccentric necromancers Bauchelain and Korbal Broach collected in one volume.
Set in the awe-inspiring world of the Malazan Empire, here are three tales of the enigmatic and eccentric necromancers Bauchelain and Korbal Broach co...
Savaged by the K'Chain Nah'Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edge of mutiny, but Adjunct Tavore will not relent. One final act remains, if it is in her power, if she can hold her army together, if the shaky allegiances she has forged can survive all that is to come. A woman with no gifts of magic, deemed plain, unprepossessing, displaying nothing to instill loyalty or confidence, Tavore Paran of House Paran means to challenge the gods--if her own troops don't kill her first.
Awaiting Tavore and her...
Savaged by the K'Chain Nah'Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edg...