As a Java developer and instructor, Jacquie Barker wrote her first book, Beginning Java Objects, to communicate her passionate belief that learning objects thoroughly is an essential first step in mastering an object-oriented programming language (OOPL). Since Beginning Java Objects was first published in November 2000, we've heard from countless readers who agree wholeheartedly We were therefore delighted when Gary Cornell, the publisher of Apress, and Dominic Shakeshaft, Apress editorial director, approached us about producing a C# version of Beg- ning Java Objects. It's indeed true that...
As a Java developer and instructor, Jacquie Barker wrote her first book, Beginning Java Objects, to communicate her passionate belief that learning ob...
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats.
This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. You'll enjoy...
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-l...