Assesses the relevance of Marxism in our time and demonstrates how the information age, far from transcending the historic conflict between capital and its laboring subjects, constitutes the latest battleground in their encounter.
Assesses the relevance of Marxism in our time and demonstrates how the information age, far from transcending the historic conflict between capital an...
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influence. No longer confined to a subculture of adolescent males, video games today are played by adults around the world. At the same time, video games have become major sites of corporate exploitation and military recruitment.
In Games of Empire, Nick Dyer-Witheford and Greig de Peuter offer a radical political critique of such video games and virtual environments as Second Life, World of Warcraft, and Grand Theft...
In the first decade of the twenty-first century, video games are an integral part of global media culture, rivaling Hollywood in revenue and influe...
The utopian promise of the internet, much talked about even a few years ago, has given way to the information highway s brutal realities: coltan mines in the Congo, electronics factories in China, devastated neighborhoods in Detroit. In Cyber-Proletariat, Nick Dyer-Witheford shows the dark side of the information revolution through an unsparing analysis of class power and computerization. He reveals how technology facilitates growing polarization between wealthy elites and precarious workers and how class dominates everything from expanding online surveillance to intensifying...
The utopian promise of the internet, much talked about even a few years ago, has given way to the information highway s brutal realities: coltan mines...