What happens when presidential advisors, in Machiavellian terms, think more of themselves than of the prince and seek their own profit more than the goals of the president or the "good of the realm"? In "Games Advisors Play, " Jean A. Garrison examines case studies of foreign policy in the Nixon and Carter administrations and addresses how and why advisors manipulate the group process, under what conditions advisors engage in power games, and in what situations they are most effective in influencing presidential policy choices. Given the high stakes, policy advocates employ various...
What happens when presidential advisors, in Machiavellian terms, think more of themselves than of the prince and seek their own profit more than the g...