Christopher M. Brown Demetri Terzopoulos H. K. Moffatt
Computer vision is a rapidly developing and highly interdisciplinary field of computer science and engineering in which researchers are attempting to create vision algorithms that can analyze dynamic images at real-time rates. Real-time vision is needed for automated systems to keep pace with real-world activities and thus control or respond appropriately to them. This is the first book devoted to the subject of real-time computer vision, and it includes articles by some of the leading researchers in the world. The focus is on algorithms for interpreting visual input at video rates and on...
Computer vision is a rapidly developing and highly interdisciplinary field of computer science and engineering in which researchers are attempting to ...
This volume contains research papers that were presented at the Sixth Eurographics Workshop on Animation and Simulation which took place at Maastricht, The Nether lands, September 2-3, 1995. A core area within computer graphics, animation is concerned with the computer synthesis of dynamic scenes. The creation of realistic animation based on the simulation of physical and biological phenomena is a unify ing and rapidly evolving research theme. This series of workshops, an activity of the Eurographics Working Group on Animation and Simulation, is an international forum where researchers...
This volume contains research papers that were presented at the Sixth Eurographics Workshop on Animation and Simulation which took place at Maastricht...