This is a reprinted edition of the classic 1994 universal roleplaying system. The Only Rulebook You'll Ever Need... With the MasterBook rules system, you can adventure in any game universe imaginable. Flexible and easy to learn, the MasterBook rules can be adapted to everything from science fiction to high fantasy, from pulp adventure to dark horror. The only limit to where MasterBook can take you is your imagination In this book, you'll find details on creating characters, choosing skills, running combat, magic, miracles and more - everything you need to start adventuring today. MasterBook...
This is a reprinted edition of the classic 1994 universal roleplaying system. The Only Rulebook You'll Ever Need... With the MasterBook rules system, ...
This is a reprinted edition of the classic 1994 world book for the MasterBook roleplaying game system. Welcome to the world of Fantasy Noir. It's a mean old world out there. The sorcerer upstairs conjures too loud; the guy down the hall drinks blood from a six-pack; that stiff you left in the alley is up and walking around. If you're lucky, the Guild will pay you for tonight's work; if you're not, you're going home in a box... a small box. Bloodshadows is a roleplaying game setting that combines pulp adventure with dark fantasy. Tough detectives in weathered trench-coats swap biting comments...
This is a reprinted edition of the classic 1994 world book for the MasterBook roleplaying game system. Welcome to the world of Fantasy Noir. It's a me...
You just melted the barrel of your gun and Your armor is shot full of holes. no cavalry is coming over the hill And you've still got to fly the shatterzone. You thought you were going to get rich and get home. Now it looks like all you may get is dead. All in all, a hell of a bad day. It's a vast and dangerous sea of planets and stars, where a group of adventurers can just as easily improve their own fortunes or meet a swift and brutal death. Explore all its wonder, from the heart of the Core Worlds to the mysterious and deadly shatterzone itself. This classic reprint combines the Rule Book,...
You just melted the barrel of your gun and Your armor is shot full of holes. no cavalry is coming over the hill And you've still got to fly the shatte...
Add expanded starship combat rules to your shatterzone game in which teamwork is key. All players are part of the action, whethere they want to be or not. Exciting and dramatic fights in outer-space await Plus, construction rules provide a framework for designing new spaceships and starships. Build your own craft, test them in combat, and assign your players as the ship's crew: pilot, gunner, comm-tech, comptroller, or power manager. This classic reprint of Tech Book: Ships requires the Shatterzone core rules (either the original boxed set or classic reprint)."
Add expanded starship combat rules to your shatterzone game in which teamwork is key. All players are part of the action, whethere they want to be or ...
They are everywhere and nowhere. They are the shadows that follow you after sunset. They are the things that hide from you and from which you hide. They are everything your mother warned you to avoid. They are the Unnaturals. Meet the "monsters" of Marl and learn a lesson in fear. Hear them tell you in their own words what it means to be other, and hear about the deadly and demonic from experts. From the heart of the cities to the depths of the Wilderness, meet the 'Shifters, Breeds, Demons, Undead, and things so alien that no one knows just what to call them. These creatures can be used...
They are everywhere and nowhere. They are the shadows that follow you after sunset. They are the things that hide from you and from which you hide. Th...
It's a mean old word out there The spellslinger upstairs conjures too loud. That stiff you left in the alley is walking again. Your client skipped town before paying. And your landlord is looking for his rent. Bloodshadows combines pulp adventure with dark fantasy and noir stylings. Tough detectives in weathered trenchcoats swap biting comments with vampires in evening gowns. Humans walk the dark streets of the city alongside demonic breeds and long-dead ghouls. Magic is everywhere, even if just to light a cigarette. Death waits around every corner--undeath sometimes follows. The Wilderness...
It's a mean old word out there The spellslinger upstairs conjures too loud. That stiff you left in the alley is walking again. Your client skipped to...