Donald Featherstone has revised his classic book on various battles. The book describes 15 key battles with the solo wargamer in mind. Including the enemy forces, terrain, enemy orders and other factors leading to surprise
Donald Featherstone has revised his classic book on various battles. The book describes 15 key battles with the solo wargamer in mind. Including the e...
A classic wargaming book by one of the founding fathers of wargaming, Donald Featherstone. This revised edition contains: An introduction to wargaming the period, fifteen battles, each illustrated with maps, notes on suitable rules and wargaming figures, an updated bibliography and a previously unpublished set of English Civil War rules by Donald Featherstone
A classic wargaming book by one of the founding fathers of wargaming, Donald Featherstone. This revised edition contains: An introduction to wargaming...
Following the same format as the others in the series (on the Western Desert, Russian and D-Day campaigns) the book includes an introduction to recreating tank battles in miniature; in particular, for simulating the conditions of the rugged Tunisian and Italian countrysides. The author actually served with the 51st Royal Tank Regiment in Italy and so draws heavily on his own experience of what armoured warfare was like. He includes detailed accounts of individual engagements which are ideal scenarios for wargamers. These really give the feel for what it was like to be the commander, driver or...
Following the same format as the others in the series (on the Western Desert, Russian and D-Day campaigns) the book includes an introduction to recrea...
This book covered straightforward methods of setting up and running such campaigns. It deals with topics ranging from map making, attrition and the issue of smaller forces delaying larger ones. Included are twenty-one examples of wargaming campaigns through the ages. Covering periods from the Dark Ages to World War II, each campaign was specially chosen by Don to illustrate different aspects of such games and options for the wargamer to consider. Each game was based around sketch maps and straightforward rules to allow groups of wargamers to experience command at the operational level. This...
This book covered straightforward methods of setting up and running such campaigns. It deals with topics ranging from map making, attrition and the is...
Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby into a popular pastime across the world. This revised edition includes new material including a foreword by Paddy Griffith. There are five sets of classic rules in the book: -Tony Bath's Ancient Wargaming Rules -Lionel Tarr's Modern Wargaming rules. (Modern being WWII) -American Civil Wargaming Rules -Simple WWII rules -Skirmish rules for colonial warfare Each set is clearly explained. There are also three accounts of ealy wargames; a battle...
Donald Featherstone's classic wargaming book, War Games, was first published in 1962. It was largely responsible for turning a somewhat obscure hobby ...