"Dazzlingly original." -- Daily Mail "Gripping, touching and funny." -- TLS The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender. Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the...
"Dazzlingly original." -- Daily Mail "Gripping, touching and funny." -- TLS The war raged across the galaxy. Billions had died, billions more w...
The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. Praise for Iain M. Banks: "Poetic, humorous, baffling,...
The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The P...
The polarizing literary debut by Scottish author Ian Banks, The Wasp Factory is the bizarre, imaginative, disturbing, and darkly comic look into the mind of a child psychopath. Meet Frank Cauldhame. Just sixteen, and unconventional to say the least: Two years after I killed Blyth I murdered my young brother Paul, for quite different and more fundamental reasons than I'd disposed of Blyth, and then a year after that I did for my young cousin Esmerelda, more or less on a whim. That's my score to date. Three. I haven't killed anybody for years, and don't intend to ever again....
The polarizing literary debut by Scottish author Ian Banks, The Wasp Factory is the bizarre, imaginative, disturbing, and darkly comic look int...
A European nation not unlike Bosnia: armed forces roam the lawless land where dark columns of smoke rise up from the surrounding farms and houses. The war is ending, perhaps ended. But for the castle and its occupants, a young lord and lady, the trouble is just beginning. Fearing an invasion of soldiers, the amorous couple takes to the road with the other refugees, disguised in rags. But the brutal female lieutenant of an outlaw band of guerrillas has other ideas. Just hours into their escape, the fleeing aristocrats are delivered back to the castle, where, now prisoners in their own...
A European nation not unlike Bosnia: armed forces roam the lawless land where dark columns of smoke rise up from the surrounding farms and houses. The...
COMPLICITY n. 1. the fact of being an accomplice, esp. in a criminal act Local journalist Cameron Colley writes articles that are idealistic, from the viewpoint of the underdog. A twisted serial killer seems to have the same MO -- he commits brutal murders on behalf of the underdog. As the two stories begin to merge, Cameron finds himself inextricably and inexplicably implicated by the killer. When the arms dealer whom Cameron plans to expose is found literally "disarmed" before Cameron can even put pen to paper and the brewery chief, loathed by Cameron, who sold out at the...
COMPLICITY n. 1. the fact of being an accomplice, esp. in a criminal act Local journalist Cameron Colley writes articles that are idealist...
This special issue of the Journal of Conflict Archaeology serves as an introduction to the journal and the field. 13 essays deal with battlefield remains in Europe, Africa, North American and Asia. Originally published as issue 1 of Volume 1 (2005) of the Journal of Conflict Archaeology.
This special issue of the Journal of Conflict Archaeology serves as an introduction to the journal and the field. 13 essays deal with battlefie...
The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, changing the destiny of planets to suit the Culture through intrigue, dirty tricks and military action. The woman known as Diziet Sma had plucked him from obscurity and pushed him towards his present eminence, but despite all their dealings she did not know him as well as she thought. The drone known as Skaffen-Amtiskaw knew both of these people. It had once saved the woman's life by massacring her attackers in a particularly bloody manner. It believed the man to be a lost cause. But not even its...
The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, changing the destiny of planets to suit the Culture through in...
In a world renowned even within a galaxy full of wonders, a crime within a war. For one man it means a desperate flight, and a search for the one - maybe two - people who could clear his name. For his brother it means a life lived under constant threat of treachery and murder. And for their sister, even without knowing the full truth, it means returning to a place she'd thought abandoned forever. Only the sister is not what she once was; Djan Seriy Anaplian has changed almost beyond recognition to become an agent of the Culture's Special Circumstances section, charged with high-level...
In a world renowned even within a galaxy full of wonders, a crime within a war. For one man it means a desperate flight, and a search for the one - ma...
Sharrow was once the leader of a personality-attuned combat team in one of the sporadic little commercial wars in the civilization based around the planet Golter. Now she is hunted by the Huhsz, a religious cult which believes that she is the last obstacle before the faith's apotheosis, and her only hope of escape is to find the last of the apocalyptically powerful Lazy Guns before the Huhsz find her. Her journey through the exotic Golterian system is a destructive and savage odyssey into her past, and that of her family and of the system itself.
Sharrow was once the leader of a personality-attuned combat team in one of the sporadic little commercial wars in the civilization based around the pl...
There is a world that hangs suspended between triumph and catastrophe, between the dismantling of the Wall and the fall of the Twin Towers, frozen in the shadow of suicide terrorism and global financial collapse. Such a world requires a firm hand and a guiding light. But does it need the Concern: an all-powerful organization with a malevolent presiding genius, pervasive influence and numberless invisible operatives in possession of extraordinary powers? Among those operatives are Temudjin Oh, of mysterious Mongolian origins, an un-killable assassin who journeys between the peaks of Nepal,...
There is a world that hangs suspended between triumph and catastrophe, between the dismantling of the Wall and the fall of the Twin Towers, frozen in ...