A steampunk adventure where YOU say which way the story goes.
Orphaned in the city of Londinium, you gain passage to the stars in a mysterious ark.
Sleeping passengers do not age. They learn as they dream.
You will be woken when your new skills are needed. If you choose to take on a mission you can earn credit for the new planet - even freedom - but you could also arrive on the new planet too old to ever be free.
"Sleeper, do you accept the mission?"
Hummingbots, space pirates, arch criminals and a sentient plant are waiting to meet you.
A steampunk adventure where YOU say which way the story goes.
Orphaned in the city of Londinium, you gain passage to the st...
Finalist for the 2016 Sir Julius Vogel Award: best youth novel
This is an interactive book with YOU as the main character.
After the waters rise, you're just another poor kid living in the flooded under-city. Life is hard every day, especially for a courier like you delivering packages to the under-city's most dangerous neighborhoods while dodging pirate gangs, wild animals and security robots. But today is no normal day. Today you might end up as an explorer, or a froggy, or a trainee manager. Or dead. Or worse. It's your choice. Be careful out there.Why choose a 'You Say Which Way'...
Finalist for the 2016 Sir Julius Vogel Award: best youth novel
This is an interactive book with YOU as the main character.
Prepare for the strangest ride of your life. Camels, dolphins, and underwater bikes aren't what you expect to meet on a mountain-biking track, but Mystic Portal is no ordinary trail. Your friends say weird things happen there. So strap your helmet on and prepare for adventure. You say which way the story goes
Prepare for the strangest ride of your life. Camels, dolphins, and underwater bikes aren't what you expect to meet on a mountain-biking track, ...