This book is focused on screenwriting and development for virtual reality (VR). It explores a diverse range of creative approaches to the writing and screen development of VR stories and immersive audience experiences. Contributions from scholars and practitioners combine conceptual and practically orientated approaches for creating fictional and documentary media VR stories. The book evaluates, challenges and adapts existing screenwriting models and practices for immersive storytelling and grapples with the future of storytelling in the era of sophisticated computer visualization, AI...
This book is focused on screenwriting and development for virtual reality (VR). It explores a diverse range of creative approaches to the writ...
This book offers a comprehensive analysis of the writing and production strategies used in live-action fiction film and television produced for children and young audiences, in a period marked by remarkable change in screen consumption. Building on ideas and research from the fields of screenwriting, production, and media industry studies, the book uses case studies of Danish film and television productions targeting children – from toddlers to teenagers – to explore general challenges for reaching young audiences in the multiplatform mediascape, as well as to identify specific...
This book offers a comprehensive analysis of the writing and production strategies used in live-action fiction film and television produced for chi...