Recreate scenes from Hong Kong action cinema like Enter the Dragon, Kill Bill, Big Trouble in Little China, Crouching Tiger - Hidden Dragon, and Hard Boiled.
A Fistful of Kung Fu is set in a modern world walking a precarious line between the technological advances of next-generation technology and the tradition and mysticism of ancient cultures. Kung Fu schools face off in no-holds barred martial arts tournaments. Evil corporations hire hitmen and infiltrators to steal each other's secrets. Overworked SWAT teams respond to street-level gunfights between feuding Triad and Yakuza...
Recreate scenes from Hong Kong action cinema like Enter the Dragon, Kill Bill, Big Trouble in Little China, Crouching Tiger - Hidden Dragon, and Ha...
On the Seven Seas is a set of wargames rules covering the high adventure and low morals of the world of the pirate. From Drake and his sea-rovers to Blackbeard, the Barbary Corsairs and the Wo-k'ou of the Far East, pirates have haunted seas across the globe, preying on port and vessel alike. Now you too can recreate the exploits of pirate captains or the naval commanders that hunted them. Whether you want skirmishes between crews on uncharted islands and in the alleyways of Caribbean ports or ship-to-ship duels that culminate in bloodthirsty boarding actions, the rules offer a quick-to-learn...
On the Seven Seas is a set of wargames rules covering the high adventure and low morals of the world of the pirate. From Drake and his sea-rovers to B...
In the years between 1776 and 1815, grand square-rigged sailing ships dominated warfare on the high seas. Fighting Sail is a tabletop wargame of fleet battles in this age of canvas, cannon, and timbers. Players take on the roles of fleet admirals from one of eight different national fleets: America, Britain, France, Spain, The Netherlands, Portugal, Russia and Sweden in battles ranging from the American War of Independence to the Napoleonic Wars and the War of 1812. Each fleet has access to different ships, tactics, and command personalities - each with its own strengths and weaknesses....
In the years between 1776 and 1815, grand square-rigged sailing ships dominated warfare on the high seas. Fighting Sail is a tabletop wargame of fleet...
Black Ops is a skirmish wargame of tactical espionage combat for two or more players. It recreates on the tabletop the tension and excitement of modern action-thrillers such as the Bond and Bourne films, The Unit or Burn Notice TV shows, and the Splinter Cell and Modern Warfare series of video games.
The fast-play rules use regular 6-sided dice and a card-driven activation system to keep all players in the thick of the action, while the mission generator provides a wide range of options for scenarios, from stealthy extraction or surveillance missions to more overt raids or...
Black Ops is a skirmish wargame of tactical espionage combat for two or more players. It recreates on the tabletop the tension and excitement of mo...
The Seven Years' War was the pinnacle of 18th-century warfare, with dramatic campaigns and battles, famous leaders, and wide variety of colourful uniforms. Compared with the later Napoleonic Wars, tactics were simpler, armies more professional, and battles tended to be smaller. Using these quick-to-learn rules, players can bring this period to the tabletop, recreating anything from a small skirmish to a major pitched battle. Although simple, the rules allow for a wide range of tactics and reward historical play. That said, fog of war sometimes produces unexpected results and units don't...
The Seven Years' War was the pinnacle of 18th-century warfare, with dramatic campaigns and battles, famous leaders, and wide variety of colourful unif...
The Roman Empire rules the civilized world with an iron fist, seemingly all-powerful and limitless. And yet the power of Rome is secured not by its mighty legions but by small bands of warriors and agents fighting a secret war. Tasked by the Emperor to explore ancient temples, forgotten labyrinths, and beast-haunted caverns, they seek out artifacts hidden by the gods themselves, hunt creatures of myth, and face enemies that would use dark magic against the empire.
Broken Legions is a set of fantasy skirmish rules for a war unknown to history, fought in the shadows of the...
The Roman Empire rules the civilized world with an iron fist, seemingly all-powerful and limitless. And yet the power of Rome is secured not by its...
Poseidon's Warriors is a set of wargaming rules for large-scale naval actions between fleets of Classical galleys, from the Greek and Persian clash at the Battle of Salamis, to the Battle of Actium that decided the fate of Rome. With so many of these battles taking place around islands or in narrow channels and shallow waters, sneaky tactics and cunning maneuvers are a hallmark of the era's warfare. The rules use an integrated turn system to allow a commander to position ships to go in and ram without being rammed in return, or to employ feints and traps to tempt the enemy out of...
Poseidon's Warriors is a set of wargaming rules for large-scale naval actions between fleets of Classical galleys, from the Greek and Persia...
Rogue Stars is a character-based, science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, prospectors, smugglers, mercenary outfits, planetary police, and other such shady factions from the fringes of galactic civilization. Crews can vary in size, typically from four to six, and the character and crew creation systems allow for practically any concept to be built. Detailed environmental rules that include options for flora, fauna, gravity, dangerous terrain and atmosphere, and scenario design rules that ensure that missions are varied...
Rogue Stars is a character-based, science fiction skirmish wargame, where players command crews of bounty hunters, space pirates, merchants, pr...
Chosen Men is a set of fast-action skirmish rules detailing the bloody skirmishes between light troops in the Napoleonic Wars. The primary focus of the game is on soldiers and NCOs in light "flank" companies, as they scout ahead of larger forces and take part in man-to-man actions against enemy skirmishers.
Although the game allows for the formation of accurately sized companies of light infantry and cavalry if you wish, these formations are broken down into small groups of up to a dozen men. For the most part, officers are not swashbuckling super-heroes, but staunch...
Chosen Men is a set of fast-action skirmish rules detailing the bloody skirmishes between light troops in the Napoleonic Wars. The primary f...
The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid- to late-Nineteenth Century, from the Indian Mutiny to the Boxer Rebellion. Large scale colonial clashes tended to be one-sided affairs, but there are countless reports of brief, frantic skirmishes in every colonial war--where either side could be victorious--and these are the battles that The Men Who Would Be Kings seeks to recreate. Although focusing on the British colonial wars against the Zulus, Maoris, and others, these rules will also permit players to...
The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid- to late-Nineteenth Cent...