Since the end of the Cold War, the Middle Ages has returned to debates about history, culture, and politics in Northern and Eastern Europe. This volume explores political medievalism in two language areas that are crucial to understanding global medievalism but are, due to language barriers, often inaccessible to the majority of Western scholars and students. The importance of Russian medievalism has been acknowledged, but little analysed until now. Medievalism in Finland and Russia offers a selection of chapters by Russian, Finnish and American scholars covering historiography,...
Since the end of the Cold War, the Middle Ages has returned to debates about history, culture, and politics in Northern and Eastern Europe. This volum...
The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin’s Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period, highlighting innovative attempts to overcome these limitations through game design and play. Playing the Middle Ages considers a number of important and timely issues within the...
The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin’s Creed. This volume address...