This volume LNCS 12925 constitutes the papers of the 23rd International Conference on Big Data Analytics and Knowledge Discovery, held in September 2021. Due to COVID-19 pandemic it was held virtually. The 12 full papers presented together with 15 short papers in this volume were carefully reviewed and selected from a total of 71 submissions. The papers reflect a wide range of topics in the field of data integration, data warehousing, data analytics, and recently big data analytics, in a broad sense. The main objectives of this event are to explore, disseminate, and exchange knowledge...
This volume LNCS 12925 constitutes the papers of the 23rd International Conference on Big Data Analytics and Knowledge Discovery, held in September 20...
This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022.
The 17 full papers presented together with 3 short papers were carefully reviewed and selected from 28 submissions. JSCG 2021 is dedicated to serious games and its interdisciplinary characteristics combining game concepts and technologies required in the different application domains.
This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 202...
This book constitutes the refereed proceedings of the 40th International Conference on Conceptual Modeling, ER 2021, which will be held as virtual event, in October 2021.
The 14 full and 18 short papers were carefully reviewed and selected from 85 submissions. The conference presents topics on conceptual modeling, its foundations and applications. Celebrating its 40th anniversary this year, the overall theme of ER 2021 is: Conceptual Modeling in an Age of Uncertainty.
This book constitutes the refereed proceedings of the 40th International Conference on Conceptual Modeling, ER 2021, which will be held as virtual eve...
This book constitutes the refereed proceedings of the 14th International Conference on Similarity Search and Applications, SISAP 2021, held in Dortmund, Germany, in September/October 2021. The conference was held virtually due to the COVID-19 pandemic.
The 23 full papers presented together with 5 short and 3 doctoral symposium papers were carefully reviewed and selected from 50 submissions. The papers are organized in the topical sections named: ​Similarity Search and Retrieval; Intrinsic Dimensionality; Clustering and Classification; Applications of Similarity Search; Similarity...
This book constitutes the refereed proceedings of the 14th International Conference on Similarity Search and Applications, SISAP 2021, held in Dortmun...
This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and selected from 84 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.
This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was sup...
This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic.
A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174...
This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 202...
This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic.
A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174...
This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 202...
This book constitutes the refereed proceedings of the 22nd International Conference on Intelligent Data Engineering and Automated Learning, IDEAL 2021, which took place during November 25-27, 2021. The conference was originally planned to take place in Manchester, UK, but was held virtually due to the COVID-19 pandemic.
The 61 full papers included in this book were carefully reviewed and selected from 85 submissions. They deal with emerging and challenging topics in intelligent data analytics and associated machine learning paradigms and systems. Special sessions were held on...
This book constitutes the refereed proceedings of the 22nd International Conference on Intelligent Data Engineering and Automated Learning,...
This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 2021. The conference was planned to take place in Washington DC, USA but had to change to a virtual conference mode due to the COVID-19 pandemic.
A total of 5222 individuals from academia, research institutes, industry, and governmental agencies from 81 countries submitted contributions, and 1276 papers and 241 posters were included in the volumes of the proceedings that were published before the start of the conference. Additionally, 174...
This book constitutes late breaking papers from the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held in July 202...
This book constitutes the refereed proceedings of the 10th International Conference on Games and Learning Alliance, GALA 2021, held in La Spezia, Italy, in December 2021. The 21 full papers and 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover a broad spectrum of topics: Serious Games Applications; Serious Game to Improve Literacy; Technology used for Serious Games; Serious Game Usage; Serious Games Design.
This book constitutes the refereed proceedings of the 10th International Conference on Games and Learning Alliance, GALA 2021, held in La Spezia, Ital...